For AuthorsFor PublishersBookstoreAuthor ResourcesFAQsGPS Login
Spiritual
Home

Shop at BookSurge

Self-Help

Spiritual

Flash and Math Applets: Learn by Example

 
 
Flash and Math Applets: Learn by Example
View larger imageEmail a friend

 
 
 
 
 

Flash and Math Applets: Learn by Example

This book is designed for beginners to ActionScript 3 programming and the Flash CS3/Flash CS4 programs. It is unique in its approach of emphasizing the "timeline programming techniques" that have made Flash development accessible over the years. It addresses ActionScript control of text, animation, components, graphics, masking, XML, and 3D methods, and it provides custom classes for parsing and graphing mathematical expressions. The tiered learning approach starts from scratch and builds each example upon what has come before, eventually producing dozens of classic applets. While many examples have been chosen to reflect the needs and interests of mathematics and science specialists, the book has a lot to offer general Flash developers who have found our focused examples of functionality and user interface extremely useful. This book offers a step-by-step path to learning essential ActionScript programming that is based on the popular tutorials at FlashandMath.com.

In Stock
Availability: Usually ships in 1 business days
Our Price: $27.99 & this item ships for FREE with Super Saver Shipping.

Note: Item may be sold and shipped by another company. Learn more.
Product Details:
Author: Douglas Ensley
Paperback: 326 pages
Publisher: BookSurge Publishing
Publication Date: December 23, 2008
Language: English
ISBN: 1439222355
Package Length: 9.9 inches
Package Width: 7.6 inches
Package Height: 0.9 inches
Package Weight: 1.65 pounds
Average Customer Rating: based on 3 reviews
 
 

Customer Reviews:
Average Customer Review:3.5
Write an online review and share your thoughts with other customers.

5very easy to understand  Jun 24, 2009
Earlier every time, when I see flash applets on web sides then I thought it is not my business to grasp but after reading and learning this book it seems to me that thing is on my finger tips away. And really it is worth to buy for those interested in flash animation. It is necessary that you should have fundamental knowledge of mathematics and science formulas. If you are in science or engineering faculty then sky is the limit for you.

5 of 9 found the following review helpful:

1Fairly disappointed...  Mar 18, 2009
Note that this book assumes you have a working knowledge of actionscript 3 and a certain level of mathematical knowledge, which is absolutely fine... not why I gave it two stars.

If I had the opportunity to view this book in the store I would've put it down once I found that for almost every subject, they refer you to their website for complete documentation. If I knew I could go to their website in the first place, I WOULD NOT HAVE HAT TO WASTE MY MONEY ON AN INCOMPLETE BOOK!

Now that I think about it, I'm giving it one star. Don't waste your time and money.

3 of 3 found the following review helpful:

5Practical examples, great depth and easy to read  Mar 11, 2009
I just purchased this book based on the great accompanying website that saved me a lot of time during a recent project. The tutorials are well written and the examples include projects that solve real-world problems a Flash developer may run across on the job. This is more than a cookbook -- the authors take the time to explain how it all works under the hood while still getting the job done.

Whatever your level of proficiency as a Flash developer, this is a fun way to broaden your knowledge.


 
 
 
 
 
 
 
 
 
 
Web business powered by Amazon WebStore